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Rimworld seeds year round growing
Rimworld seeds year round growing




2.1.1 Growing season, temperature, travel and disease.1.4.1 Growing season, temperature, travel and disease.1.3.1 Growing season, temperature, travel and disease.1.2.1 Growing season, temperature, travel and disease.1.1.1 Growing season, temperature, travel and disease.- As season names could no longer be consistently applied to the entire globe, necessitating that they be named as month-like "quadrums.The year is now split into seasons instead of months. years are exactly as long as before in actual play time, just divided into a smaller number of longer days. - Days are now twice as long as before, with years being half as many days i.e.0.0.254B - Abolished cycles - dates are measured in days only.Time of day is modeled on the planet view local time of day corresponds to how the sunlight hits the planet. If it's noon (1200) at your home base, it will still be late morning (1100/11 AM) a bit to the west, and already early afternoon (1300/1 PM) a bit to the east, as "time zones" are in our world. The hour of the day is relative to the location on the World map. Exact details of the relationship between season, latitude and day length are currently unknown. Night owls consider it "Day time" from 11h to 18h, and "Night time" from 23h to 6h.ĭaylight length is also tied to the season and latitude - the day will be will be independent of the season at the equator but get longer in the Summer and shorter in the Winter the further north or south you go.Time determines the level of light outdoors.The time of day has a few effects on gameplay: The in-game clock is in 24-hour format, with the hours displayed in military time from 0h to 23h. Starting season may be changed in World Generation.ĭays in RimWorld last 24 hours, or 60,000 ticks ( 16.67 mins). In colder biomes, the season will adjust to Summer, to allow players to survive and grow plants. The game starts in the year 5500, and by default begins in Spring (Aprimay or Septober).

rimworld seeds year round growing

Mouse-hovering over the in-game date in the lower right-hand corner will list what "local seasons" each quadrum represents for the settlement currently viewed. Thus, Aprimay is a portmanteau of April and May, but is the start of the year and relates to Spring in the North, but Fall in the South. When it is "Summer" in the Northern Hemisphere, it is "Winter" in the Southern, and vice versa, while areas near the equator remain temperate year-round.Įach quadrums is given a name that is a portmanteau of the terrestrial months of the season that quadrum is equivalent to, rather than named for months in the same period of the year. Like terrestrial seasons, the temperature changes with progression of the quadrums and the temperature effects depend on the latitude. Note that times given in-game will use this system - thus if something "spoils in 1 year", you have 60 in-game days, not 365. Years only last 60 days, years are separated into 4 15-day "quadrums" instead of months, and the year is seasonal - that is, last season ends at the same time as the year.

rimworld seeds year round growing

Time on the rimworld proceeds largely as one would expect except for three primary differences. Quadrums are the same everywhere, while seasons are different in different places The year is divided into 4 quadrums* of 15 days each. Reason: Exploration of Temperature/Season link and Light/Season link. You can help RimWorld Wiki by expanding it.






Rimworld seeds year round growing